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AI Insights · Timothy · July 2021

Top 5 Third Person Games in Kuwait for Q2 2021

Discover the performance trends of the top 5 third-person games in Kuwait during Q2 2021, including metrics on downloads, revenue, and active users.

Top 5 Third Person Games in Kuwait for Q2 2021

During the second quarter of 2021, Kuwait saw notable trends in the performance of the top five third-person games on a unified platform, according to data from Sensor Tower.

Hair Challenge by Rollic Games showed a promising start. Weekly downloads peaked early on, with a high of approximately 17K in late April. However, downloads gradually declined to around 6.6K by the end of June. Weekly active users mirrored this trend, starting strong at 37.3K in early May and tapering off to approximately 28.9K by the end of the quarter. The game had a minor revenue generation of $69 in the first week of June.

PUBG MOBILE from Tencent Mobile International Limited maintained a steady performance throughout Q2. Weekly revenue peaked at around $501K in late April before gradually declining to about $201K by the end of June. Downloads remained relatively stable, fluctuating between 5K and 6K weekly. The game also maintained a strong active user base, averaging around 327K users per week.

Crash Bandicoot: On the Run! by King experienced a significant decline in both downloads and revenue. The game started with 22.5K downloads in late March, dropping to approximately 1.6K by the end of June. Revenue followed a similar trend, peaking at $7.8K in late March and dwindling to $420 by the end of the quarter. Active users also decreased, from 54.5K in late March to about 27.1K by the end of June.

Free Fire by GARENA INTERNATIONAL I PRIVATE LIMITED showed consistent performance. Weekly revenue peaked at around $10.9K in early May, with a slight decline to $9K by the end of June. Downloads saw a significant increase in early June, reaching 6.2K, before settling at approximately 4.8K by the end of the month. Active users grew steadily, starting at 82.5K in late March and rising to about 111.7K by the end of June.

Subway Surfers by Sybo Games ApS remained stable in terms of downloads and active users. Weekly downloads fluctuated between 4K and 4.9K, while active users hovered around 77K throughout the quarter. Revenue experienced minor fluctuations, peaking at $1.5K in mid-April and ending at approximately $592 by the end of June.

For more detailed insights and further data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021